The Warlock of Firetop Mountain has now been out in the wild for a whole week! We can hardly believe that the game we have been working so hard on for the last two years, is now being played by thousands of players across the world.
It’s been an insanely busy release week as the team has been literally split down the middle. On the very morning of release on Steam, Ben and Clinton caught a flight from Melbourne to Seattle and spent four manic days showing Warlock off to the excited crowds. Lots of gamers passed by the booth and made a visit to Firetop Mountain. Fighting Fantasy isn’t as well known in the U.S. as it is in the UK, Europe and Australia, but the American players fell in love with Allansia – the reception has was immensely positive!
The other half of the team have been busy in the office, dealing with customer support and a range of bug fixes that generally accompany a big game release. Despite all the testing that we did prior to release, there were still a couple of rough edges in a few places. Many of you encountered a nasty ‘Resume Game’ bug that corrupted save games and we also had an issue with Souls not unlocking new characters on some computers. Those bugs and a few other minor issues have now been resolved with a number of updates, so please make sure you download the latest version from Humble and Steam. Thank you to everyone that messaged us with detailed descriptions of any problems you were having and thank you for your patience and understanding while we investigated the problems and instigated the fixes!
Please contact us if you encounter any more issues and we’ll look into them immediately!
Some great reviews have appeared online over the last week from many of the gaming outlets. Youtubers and Twitchers have also been busily streaming play-throughs and on the whole the response has been overwhelmingly positive! Here are some of the highlights…
“I can speak on behalf of Fighting Fantasy fans everywhere when I say that this is, to date, the most enjoyable and definitive adaptation of the gamebook” – Game Cynic – 8.3/10
“It’s absolutely delightful…” – PCWorld – 4/5
“…amazingly beautiful, fun and totally addictive. You can feel the love and soul of this game…” – Sticky Trigger – 8.6/10
“It is THE closest experience to playing a table top RPG without actually sitting across a table with my buddies.” – Blaise Plays
“If you’re a fan of fantasy roleplaying, tabletop games, or choose-your-own-adventure stories, you will love The Warlock of Firetop Mountain. It’s nostalgic, but updated sufficiently so that it will appeal to those who have no background with the old Fighting Fantasy series. The puzzles and stories are engaging, the combat is fun, and you’ll find yourself playing far longer than you intended as you choose “just one more” junction to find what waits around the next turn.” – GeekDad
We’ve also had an incredible response by players on Steam and at the time of typing this, The Warlock of Firetop Mountain has 68 reviews with a 94% positive rating. Steam auto-updated our review status from Positive to Very Positive!
If you’ve left us a user review over the last few days, thank you so much! If you’re playing the game on Steam and enjoying it, please consider leaving the game a review. Reviews are key to pulling in gamers that may be on the fence about the game, especially those that have never heard of a gamebook before!
You can also help spread the word by Sharing our Facebook and Twitter posts:
UPDATES, DLC and LINUX!
We’ve had a few enquiries about the reasons why there was no DLC at launch, as stated in the original Kickstarter. There are a bunch of reasons for this and you can get all the information about that over on the Warlock Steam forum:
Rest assured DLC is coming and not only that, there will be FREE updates to the game in the coming months, with brand new heroes, quests and some new areas to explore! At the request of forum posters too, we are also looking into the possibility of adding in a feature that highlights completed quests as well as a possible creature collection.
We also couldn’t get the Linux version fully completed and tested for launch, so if you are a Linux user, we apologise and we are working on that over the next few weeks!
You’ll also be interested to know that we’ve started work on the iOS version of the game too and will be looking to release that, either later on this year or early 2017. We are still unsure at this stage whether an Android version is on the cards, but we’ll keep you all informed as to our plans with that version.
What comes after The Warlock of Firetop Mountain depends solely on the success of this game. If it sells well, then the sky is the limit in terms of adapting more Fighting Fantasy gamebooks in this style and evolving it even further. If you want to see more then please share your love for the game across as many channels as possible!
A massive thanks to all of our Kickstarter Backers who helped make this game happen, and to everyone else who has supported us on our journey. It’s been incredibly rewarding adapting the grand-daddy of all fantasy gamebooks and we hope we can do more in the future.