2018
04.19

We’ve brought an exciting new feature to Fighting Fantasy Classics – maps!

The maps of Fighting Fantasy Classics are a throwback to the old-school Fighting Fantasy experience; grabbing a scrap of paper and plotting out the locations you’ve explored. Perhaps while investigating Port Blacksand, searching Darkwood Forest for the Hammer of Gillibran, or fighting your way to victory in the Trial of Champions.

To access the map feature you will first need to update to the latest version of the app. Then, start any adventure afresh and the map icon will appear. It is found in the menu bar at the bottom of the screen.

When you start a new adventure, let’s say in City of Thieves, you will (of course) begin at the City Gate of Port Blacksand. Your present location is indicated by a small flag as shown below.

As you progress, arrows automatically appear between the locations you visit, creating a handy reference for the path you have chosen during your adventure. In the playthrough of City of Thieves shown below I’ve chosen to follow Key Street.

Now unfortunately I was unable to take down Zanbar Bone during my first playthrough. But, determined as I am to save the goodfolk of Silverton, I embark upon my quest again, this time deciding to investigate Market Street.

As you can see, the game has preserved both my previous playthrough and my current playthrough – with the path of my previous playthrough becoming slightly transparent. This allows you to keep track of all the parts of a game you have explored in both past and current playthroughs.

We hope you enjoy your adventures using this new feature! Maps are freely available with all gamebooks and will continue to be released alongside future updates.

If you are yet to try out Fighting Fantasy Classics it’s available on iOS and Android and every player gets Jonathan Green’s swashbuckling pirate adventure Bloodbones free with their download. We’re planning on continuing to update  Fighting Fantasy Classics with new adventures, the first being Deathtrap Dungeon, which you can expect to appear on your bookshelf in the next fortnight.

2018
04.11

Last week we launched a poll to determine which new book we would be bringing to Fighting Fantasy Classics. We received 390 votes over the week and we are very excited to announce that Deathtrap Dungeon came out on top with 265 votes. Sword of the Samurai also received some love with 125 votes – none too shabby!

Deathtrap Dungeon will be released late April 2018.

Ian Livingstone’s Deathtrap Dungeon is – of course – the sixth book in the Fighting Fantasy series, first published in 1984, and was followed by two sequels – Trial of Champions in 1986 and Armies of Death in 1988. The game takes place beneath the City of Fang in an underground labyrinth of trials and monsters and features a devilishly high number of interesting ways to perish.

Be on the lookout for another poll in a few weeks time when we’ll ask you which Fighting Fantasy adventure you would like to embark on next. Until then, may your Provisions see you to the end of your journey and your Sword serve you well!

2018
04.03

YOU decide which book we bring to Fighting Fantasy Classics next!

We’re looking to the future of our newly released Fighting Fantasy Classics app and we want to know which book YOU want to play next! In case you’ve missed it, Fighting Fantasy Classics is a library-style app through which you can collect and play many of your favourite Allansian adventures! It is free to download on iOS and Android and every player gets Jonathan Green’s swashbuckling pirate adventure Bloodbones for free upon download.

Presently, you can purchase a handful of never-before-released gamebooks through the app, including Citadel of Chaos, Warlock of Firetop Mountain and City of Thieves.

There are so many classic Fighting Fantasy stories we would love to bring to you, but rather than guessing which new title you’d most like to play next, we are bringing the question directly to you! Would you like to play Deathtrap Dungeon or Sword of the Samurai next?

Get your vote in now! We’ll be taking your votes until Monday, April 9th, 6pm AEST.

Thanks for your response! May your Skill and Luck carry you ever onwards and your Stamina never fade!

2018
03.21

Introducing Table of Tales: The Crooked Crown, an RPG adventure that brings tabletop gaming to life for PS VR!

We are so pleased to finally be able to tell you about our new PS VR title: Table of Tales: The Crooked Crown!

It’s an adventure RPG that brings tabletop gaming to life in virtual reality – a true digital tabletop RPG that sees the player take their place at a virtual table and determine the fate of a party of scoundrels as they venture through a world of swashbuckling and sorcery!

Table of Tales invites you to take a seat at the ultimate roleplaying game tabletop – one that can literally come to life before your eyes, dynamically changing as your adventure progresses.

Our history is deeply intertwined with tabletop gaming with many of our releases reflecting this, so we’re really excited to be taking the next leap forward in this area of gaming by making a really fantastic digital tabletop RPG for VR.

Seated at the mysterious, magical table, you will take control of a party of scoundrels, making tactical combat decisions and determining the scoundrels’ fate whenever they encounter trouble. True to our narrative roleplaying roots, Table of Tales features a story that is shaped by the decisions you make – the game is highly replayable, with different outcomes to explore.

Every tabletop RPG needs a Game Master, thus central to Table of Tales’ is Arbitrix – an unconventional narrator who guides the player through their adventures with the table. Our Lead Writer Ben McKenzie gives you a bit of an idea what to expect when it comes to Arbitrix:

“There have been lots of Game Master characters in games, but many are very antagonistic and only have one goal: to kill you. A big part of Table of Tales is bringing to life a Game Master who is more like real-life GMs: they challenge you, yes, but really they’re on your side. They love the game and want you to have the best and most exciting adventure possible. That’s Arbitrix.”

We’ve been working on Table of Tales for over 18 months now and it feels awesome to finally be sharing this news with you all! We’re planning to release on the PlayStation Store Q3 2018.

Stay tuned for more Table of Tales news in the coming weeks, when we’ll be taking a closer look at the characters you can expect to meet in this new adventure!

2018
03.15

After a number of months in development, Fighting Fantasy Classics is finally available to download from the App Store! Fighting Fantasy Classics is a brand new library app for iOS that will also be released on Android and PC/Mac very soon. The app will ultimately collect together many of your favourite Fighting Fantasy gamebooks from the 1980s until now!

The app is free to download and we’ve included Jonathan Green’s Bloodbones for FREE, with The Warlock of Firetop Mountain, The Citadel of Chaos, City of Thieves, The Forest of Doom, Caverns of the Snow Witch and Island of the Lizard King available to buy for just $1.99USD for a limited time!

One of our most frequently asked questions is in relation to our existing FF apps as some fans are concerned that they will need to buy these apps again. We can assure owners of our older apps that these digital gamebooks will continue to be supported by Tin Man Games, so there is no need to re-purchase. Sadly we can’t migrate these purchases across to the new library app though.

So what’s next (our second most frequently asked question)? Well, we’re so excited to say that we have lots of classic Fighting Fantasy adventures coming down the pipe including Deathtrap Dungeon, Freeway Fighter, Sword of the Samurai, Trial of Champions, Temple of Terror and many more. We’ll also be re-releasing House of Hell, Starship Traveller, Appointment with F.E.A.R. and Blood of the Zombies too in this new/old format!

We’ve had a few bugs and issues with this release, which is one of the reasons why the Android version is a bit late, so please bear with us while we make some changes – including the addition of a new mapping feature for ALL gamebooks.

And if this news wasn’t exciting enough for the team, we have some more HOT TIN MAN GAMES NEWS coming next week during the Game Developer’s Conference in San Francisco! We’ve been hinting for a while now about a new VR title we’ve been working on for the past 18 months. Well, it’s almost time to reveal all and we might just explode.

2018
02.21

It won’t be long until we release the first wave of digital Fighting Fantasy gamebooks in our brand new Fighting Fantasy Classics app for iOS and Android (and later Steam). If you’ve followed our adventures for a while, you’ll know we can’t resist creating new logos for our digital adaptations. So, behold our new logos for The Citadel of Chaos and City of Thieves! We think they look great over Ian Miller and Iain McCaig’s  beautiful artwork – let us know your thoughts.

Fighting Fantasy Classics will debut with the following FF titles available to buy: The Warlock of Firetop Mountain, The Citadel of Chaos, The Forest of Doom, City of Thieves, Island of the Lizard King and Caverns of the Snow Witch. Bloodbones will be available to read and play for free! More FF titles will appear in a second wave later this year.

Stay tuned to our social media channels for more information over the coming weeks!

2018
02.14

Miss Fisher arrives in style on Steam for PC & Mac!

The Great War is over, the economy is booming and jazz bars are cropping up everywhere. Welcome to Roaring Twenties! The stylish and charming Miss Phryne Fisher has just returned from a jaunt in Europe to her hometown of Melbourne, Australia.

Phryne may be an heiress and a socialite, but she is also a stellar detective – as famous for flaunting the conventions of her time as she is for her gorgeous outfits and stunning sense of style. Armed with her golden pistol, razor sharp wit, and bottomless charisma, Phryne solves mysteries of every variety; kidnappings, conspiracy, and – of course- murder.

As a private detective, Phryne must frequently deal with the local constabulary – led by Detective Inspector Jack Robinson and his right-hand-man Constable Hugh Collins. Despite rocky beginnings, Jack soon comes to appreciate Miss Fisher’s Holmesian skills of observation and deduction – especially after she saves his neck more than once!

Never far from Miss Fisher’s side is Dorothy “Dot” Williams. After becoming acquainted during an investigation, Phryne is quick to notice Dot’s quiet intelligence, and offers her a place in her household but Dot is quick to prove her worth as far more than a maid.

Miss Fisher and the Deathly Maze sees you join Miss Fisher and her companions as they unravel a strange case that begins with a night at the theatre gone horribly wrong and takes Phryne deep into her past – to memories she has long fought to forget, but must now confront.

Miss Fisher and the Deathly Maze is a murder mystery adventure game based on the hit TV series, Miss Fisher’s Murder Mysteries, which was filmed and produced in Australia and has been broadcast in over 150 territories worldwide. The series wowed audiences around the world with its stunning sets and award-winning costumes which evoke the period in an uncommonly vivid way. It features a type of heroine often absent from games and television – an adult woman who is neither femme fatale, nor damsel, nor matron. Phryne is intelligent, cheeky and worldly – an intriguing and refreshing lead.

Download Miss Fisher and the Deathly Maze now for PC, Mac, iOS and Android!

2017
12.22

 Happy Holidays from Tin Man Games! To celebrate the season we have reduced many of our games on the App Store, Google Play and Steam. Check out the full list here:

Miss and the Deathly Maze iOS Android

Episode 2 over 50% OFF!

Costumes also reduced on Android!

UP TO 60% OFF! The Warlock of Firetop Mountain PC Mac iOS

Goblin Scourge DLC on Steam 50% OFF!

Figurine in-app purchases on iOS also reduced heavily!

UP TO 50% OFF Story Passes for Choices That Matter! Android iOS

All Fighting Fantasy digital gamebooks reduced heavily on all platforms!

Blood of the Zombies iOS Android

House of Hell PC Mac iOS Android

Island of the Lizard King iOS Android

The Forest of Doom PC Mac iOS Android

Caverns of the Snow Witch PC Mac iOS Android

Bloodbones iOS Android

Starship Traveller PC Mac iOS Android

Appointment with FEAR PC Mac iOS

UP TO 60% OFF! Legacy of Dorn: Herald of Oblivion PC Mac iOS Android

All Gamebook Adventures digital gamebooks reduced heavily on all platforms!

An Assassin in Orlandes PC Mac iOS Android

The Siege of the Necromancer iOS Android

Slaves of Rema iOS Android

Revenant Rising iOS Android

Catacombs of the Undercity PC Mac iOS Android

The Wizard from Tarnath Tor iOS Android

Temple of the Spider God iOS Android

Curse of the Assassin PC Mac iOS Android

Sultans of Rema iOS Android

Lords of Nurroth iOS Android

Songs of the Mystics iOS Android

Asuria Awakens iOS Android

Infinite Universe iOS Android

Gamebook Adventures Collected 1-3 Android

Gamebook Adventures Collected 4-6 Android

bleught

UP TO 60% OFF! To Be or Not To Be PC Mac iOS Android

The Sagas of Fire*Wolf Android

2017
12.13

Fighting Fantasy Classics are coming!

As part of our $40k Stretch Goal for The Warlock of Firetop Mountain Kickstarter we promised a classic version of TWOFM using our older Gamebook Adventures Engine. It’s taken a while but we can now proudly say that it will be available in 2018. Not only that but we have big plans for Fighting Fantasy and will be adapting a number of your old favourites in that old engine too!

Press Release: Wednesday 13th December

New Digital Collection of Classic Fighting Fantasy Gamebooks in the Works

Tin Man Games are currently developing Fighting Fantasy Classics, a digital library app for iOS, Android, PC and Mac, that will collect many of the gamebooks from the ever-popular Fighting Fantasy series. The original adventures, written and presented by Ian Livingstone and Steve Jackson, are being converted to a digital gamebook format. Combat and skill rolls will be resolved by rolling realistic 3D dice, and the famous Adventure sheet, normally found at the front of the books, functions in the game via an autofill system.

The library will debut early 2018 and will feature Fighting Fantasy titles previously released by Tin Man Games, along with new adaptations previously unseen in Tin Man’s gamebook engine. Favourites such as The Warlock of Firetop Mountain, The Citadel of Chaos, and City of Thieves will join Bloodbones, Caverns of the Snow Witch, Island of the Lizard King and The Forest of Doom.

Neil Rennison, Creative Director for Tin Man Games, said: “We’ve been one of the digital custodians of the Fighting Fantasy license for a number of years now and feel that it’s about time that the original fans, as well as newcomers, are able to play the classics on their smartphones and tablets. We’ve updated our old gamebook engine and plan to release a large number of the gamebooks that players will be able to purchase within the one app.”

New releases will be staggered across the next 18 months and will include Deathtrap Dungeon, Sword of the Samurai and Creature of Havoc amongst many others. Where possible Tin Man Games will use the original artwork from the gamebooks as well as adding new illustrations to bring the interactive adventures to life.

Neil continued: “We also have plans to include lots of extras over time, including music options, new dice designs and page skins. There are a lot of titles in the original collection that have never been re-published, so it’s a very exciting time for Fighting Fantasy fans!”

Fighting Fantasy Classics will be available to download in February 2018 for iOS and Android. It will also be available on PC and Mac via Steam a few months later.

2016
12.29

As the sun sets across the peak of Firetop Mountain and readers finally discover why The Sun Went Out, we at Tin Man Towers can look back on an amazing 2016 and look forward to following some interesting new paths in 2017!

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Ben Kosmina (with Triforce) moved on to pastures new in December after three and a half amazing years at TMG.

Sadly we said goodbye to Kamina and Ben this year, who gathered their backpacks, stocked their provisions and ventured forth on to new quests. We will miss them both but look forward to hearing about their legendary adventures, building Mountains and becoming Mighty heroes! We were also blessed this year as we were able to work with some wonderful new Tin Minions – artists, writers, musicians, programmers and more. We couldn’t make the games in the ways that we want to without their unique talents, so we thank them all and hopefully look forward to working with them again in the future. We also have some new minions sharpening their blades to join us in 2017 for new adventures, which we’re all very excited about.

So what quests will we very venturing on next? Zagor will be continuing to assert his evil influence in The Warlock of Firetop Mountain with two new downloadable updates for PC, Mac and Linux, that will see new adventurers enter the fray, following new quests and unlocking new, as-yet unexplored parts of the mountain. We will also bringing the mountain to new digital platforms in 2017, so new adventurers can take up the challenge. We’ve already announced that the game will be coming to iPhone and iPad (and looking great), but if you’re not an iOS user you can console yourself that it may be appearing on some other platforms too!

(Edit: Also be on the look out for a classic version of The Warlock of Firetop Mountain in our old engine, hitting smart phones and tablets in 2017!)

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An early development build of The Warlock of Firetop Mountain running on an iPhone!

Our weekly interactive fiction saga, Choices: And The Sun Went Out, finally ended after 13 months this week. We’ve already had some pretty powerful responses from readers:

Bravo. Simply Amazing. Thank You Thank you so much Tin Man Games. “And The Sun Went Out” is THE best interactive novel I have read. The characters, the emotional bond with them is phenomenal. The plot is really nice and the execution was well kept. I would like for you to make another story, with an interesting plotline and a kickass character like Moti! Thank you again! Keep up the great work.

Amazing journey I just finished ‘and the sun went out’ and I’m crying. What an amazing journey! I can’t wait to start over and try other choices!

And The Sun Went Out is by far our largest text-choice-based adventure game, coming in at over 600,000 words. The writing and editing team have done an incredible job designing the multiple story paths and plots to create an absorbing interactive story that we hope will become a major landmark in interactive fiction. We hope to lift Moti from iOS and Android next year and bring it to desktop computers too!

If that storyline has wetted your appetite, Choices: And Their Souls Were Eaten (available from the same app), is already hitting its stride, almost reaching the end of Arc 4 already. “Travel across a steampunk 1830s Europe, where metal is magical, giving powers to those who wear it. Learn more about your ancient gift and what it means for you, your family, and humanity. Uncover the nefarious plot to destroy all life… and fight against time to stop your enemy from destroying everything you hold dear.”

We also have plans to start a third story in early 2017, with a fourth arriving to the app later in the year. If you’re a fan of Choices, there’s a lot to stick around for! You can purchase subscriptions on iOS, or story passes/choice tokens on Android.

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The many faces of Moti, your AI companion in And The Sun Went Out.

2017 will also see the debut of a new style of Tin Man Games adventure in the form of a visual novel! If you’ve ever loved games like Phoenix Wright: Ace Attorney, then you may want to cast a glance at our upcoming game, Miss Fisher and the Deathly Maze. Playing the venerable Phryne Fisher in 1920s Melbourne, you must investigate a number of key murders across a number of episodes, which culminate in a larger series narrative arc. The game is based on the TV show, Miss Fisher’s Murder Mysteries (that is also based on a series of novels), which ran for 3 seasons (available on Netflix and various TV networks) and soon to be turned into movies.

The decision to move Miss Fisher into visual novels was simple – the outfits! The TV show has always boasted great fashions as well as beautiful art deco inspired backdrops, so it made sense to make the adventure game more visual. We want fans of the books and the show to feel like they are inhabiting Phryne’s world and simply put, we also wanted to make a really gorgeous looking visual novel! We’re confident that the marriage of the two will please both demographics and we hope that this series will be the first of many journeys into this genre of game.

screenshot1missfisher

Phryne and Jack need to get to the bottom of another ghastly murder!

And finally, we have another couple of announcements for 2017 that we sadly cannot talk about too much just yet. What we can say is that one of the projects will be very familiar to those long-time TMG fans that have followed this blog over the years. While we haven’t always come through to develop all of the projects that we have promised (for a variety of business reasons), the ones that do fall by the wayside do not end up there because we don’t love them. In most cases, we’re really disappointed not to work on them. So if the opportunity arises where it we can pick them up again, then we will with gusto. This  is one of those!

The other project is quite frankly, huge. It’s so big in fact that we’ve already been working hard on it for a number of months and have teamed up with another Melbourne based dev team to bring about its creation. It started off as a crazy idea, which was then pitched to a number of interested parties, and subsequently picked up by one of those parties. Speed forward a few months and we’re knee-deep in something rather grand and very exciting that not only changes our adventure path but places us in a whole new reality! We’ll reveal more news as and when we can.

And finally…

PAXEast_swag

We just want to say goodbye to one of our digital gamebooks that we hold dear to our hearts. Sadly we will be removing Judge Dredd: Countdown Sector 106 from sale in the next few weeks. The license has expired and the licensors have chosen not to renew. So, if you want to journey into Mega-City One as the fearsome Dredd, then grab it now before it’s too late. It’s currently available to buy at a greatly reduced price on Google Play, App Store and Steam (along with lots of other TMG games). Neil is also currently tweeting some of the lovely illustrations from the gamebook on his twitter using the hastag #ByeDredd106.

HAPPY NEW YEAR from all of us @ Tin Man Games!